Game Controls

Click to set kick impact for spin.

In 3D scene: Click/Tap & Drag on ball to aim & set kick strength.

Speed: 0.00 m/s

Angular Speed: 0.00 rad/s

Position: (0.00, 0.00, 0.00)


Peak Height: 0.00 m

Air Time: 0.00 s

Bounces: 0

Game Overview and Instructions

Welcome to the 3D Ball Kick Physics Game! This is an interactive simulation where you can experience the physics of kicking different types of balls. Choose your ball, decide where to strike it for spin, aim, and set your kick strength to send it flying across the field. The ball is now contained within a smaller, semi-transparent room (25x25x10 units).

How to Play

  1. Select Ball Type: Use the "Ball Type" dropdown in the controls overlay (top-left) to choose from a Soccer Ball, Basketball, Bowling Ball, or Tennis Ball. Each ball has different physical properties (mass, bounciness, friction).
  2. Set Impact Point (for Spin):
    • Below the ball type selector, you'll find a circular "Impact Point Selector." This 2D circle represents the surface of the ball you're about to kick.
    • Click anywhere on this circle. A red marker will indicate your chosen impact point.
    • Kicking the center of this circle results in a straighter kick with minimal spin.
    • Kicking off-center (e.g., to the left/right or top/bottom of the marker) will impart spin (sidespin, topspin, backspin) to the ball.
  3. Aim and Kick Strength:
    • In the main 3D game window, click (or tap on touch devices) and hold on the 3D ball.
    • Drag your mouse/finger away from the ball. A red line will appear, showing the direction and power of your kick.
    • The further you drag, the stronger the kick will be. The length of this red line directly corresponds to the kick strength.
    • Release the mouse button (or lift your finger) to kick the ball.
  4. Observe Physics: Watch how the ball flies, bounces, and rolls within the confines of the visible room. The "Parameter Display" (top-right) shows real-time data like speed, angular (rotational) speed, position, peak height, air time, and bounce count.
  5. Reset Ball: Click the "Reset Ball" button in the controls overlay to return the ball to its starting position for another kick.

Technical Details

This game is built using the following web technologies:

Key physics concepts implemented:

Future Directions

Potential enhancements for this game could include:

Enjoy experimenting with the physics of kicking balls in this interactive 3D environment!