Controls

WASD: Move avatar
Q/E: Rotate camera
Mouse: Drag to look around
Status: Standing
Touch left side to move • Touch right side to rotate camera
No obstacles detected

Overview

This simulator provides a detailed visualization of the human gait cycle, integrating biomechanics principles with interactive 3D animations. It is designed to aid in understanding the dynamics of human movement and its applications in medical and engineering fields.

How to Use

Keyboard Controls

  • W, A, S, D: Move avatar
  • Q, E: Rotate camera
  • Mouse drag: Look around

Touch Controls

  • Left side: Virtual joystick
  • Right side: Camera rotation

Watch as the avatar automatically adapts its gait when approaching the obstacle, lifting its legs higher to step over it.

Future Directions

  • Integration of real-world biomedical data to simulate personalized gait patterns.
  • Development of advanced analytics for gait abnormalities and rehabilitation planning.
  • Incorporation of additional environmental interactions, such as uneven terrain or stairs.
  • Support for wearable sensor data to provide real-time feedback and visualization.