Shadow View (The "Why")

Lens View (The "What")

Far Focus Near Focus

The Shadow & Lens Blister Effect

Overview

This page features two simulations to explain a counter-intuitive optical phenomenon. Switch between the views using the buttons above.

1. Shadow View (The "Why")

This view explains the physical origin of the effect. It's not caused by a force like magnetism, but by the simple geometry of light from a source that has a physical size (is not a single point). This creates a fuzzy edge on shadows called a penumbra. As the shadow of a nearer object approaches the shadow of a farther object, the farther shadow seems to "grow" or "blister" out because the nearer object progressively blocks the light that forms the farther object's penumbra.

2. Lens View (The "What")

This view shows what the effect looks like from a "front view," as if you were looking through your eyes or a camera lens. It demonstrates the concept of depth of field and out-of-focus blur (bokeh). The "blister" you see is a mirage-like vision of the out-of-focus object, revealed by the in-focus object.

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