Simulation Controls

⚡ DEMO MODE ACTIVE
Tap any control to resume

Neural Registry

Phenomenon: Chubb Contrast Illusion
Neural Substrate: V1 (Primary Visual Cortex)
Mechanism: Interneuron Lateral Inhibition. Cortical cells dial sensitivity up/down based on neighboring contrast.
Perceived Center: 25% (Estimated)

Overview

The Chubb Contrast Illusion is a visual phenomenon where the perceived contrast of a textured object is altered by the contrast of its surrounding background. A textured disk surrounded by a high-contrast texture frame often appears washed out or lower in contrast than it actually is. This sandbox allows you to dynamically adjust both the center and surround textures to observe how your visual cortex processes contextual contrast.

How to Use

Technical Details

This simulation utilizes the HTML5 Canvas API for high-performance 2D texture rendering. The visual output is mathematically generated using luminance noise mapped to a grid. The architecture follows a mobile-first responsive design with a 992px breakpoint tab-switcher to ensure canvas and control usability on small screens. All computations are handled within requestAnimationFrame() to ensure an Interaction to Next Paint (INP) score below 200ms.

Future Directions

Roadmap updates include integrating a spatial frequency control slider to explore the interplay between contrast and frequency in lateral inhibition. Additionally, a neural network visualizer will be added to represent the firing rates of modeled V1 interneurons in real-time as the sliders are adjusted. Eye-tracking integration is also planned to measure pupil dilation responses to high-contrast surrounds.

Resource Directory